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» Efficient triangulation based on 3D Euclidean optimization
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SSIAI
2002
IEEE
14 years 20 days ago
Volumetric Segmentation via 3D Active Shape Models
A volumetric image segmentation algorithm has been developed and implemented by extending a 2D algorithm based on Active Shape Models. The new technique allows segmentation of 3D ...
Molly M. Dickens, Shaun S. Gleason, Hamed Sari-Sar...
CVPR
2008
IEEE
14 years 9 months ago
Automatic non-rigid registration of 3D dynamic data for facial expression synthesis and transfer
Automatic non-rigid registration of 3D time-varying data is fundamental in many vision and graphics applications such as facial expression analysis, synthesis, and recognition. De...
Sen Wang, Xianfeng David Gu, Hong Qin
SCIA
2007
Springer
149views Image Analysis» more  SCIA 2007»
14 years 1 months ago
Triangulation of Points, Lines and Conics
The problem of reconstructing 3D scene features from multiple views with known camera motion and given image correspondences is considered. This is a classical and one of the most...
Klas Josephson, Fredrik Kahl
AUIC
2005
IEEE
14 years 1 months ago
Real-time 3D Finger Pointing for an Augmented Desk
The augmented desk is gaining popularity in recent HCI research. Its layout of a large horizontal screen on the desk enhances immersive and intense collaborative experiences. A re...
Le Song, Masahiro Takatsuka
ICWL
2007
Springer
14 years 1 months ago
A Piece-Wise Learning Approach to 3D Facial Animation
Web-based 3D facial animation is an alternative of face to face communication. Animating 3D human faces is also a difficult task because of the substantive non-rigid facial motions...
Yushun Wang, Yueting Zhuang, Jun Xiao, Fei Wu