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» Efficient video mosaicing based on motion analysis
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FGR
2002
IEEE
212views Biometrics» more  FGR 2002»
14 years 1 months ago
Motion-Based Recognition of People in EigenGait Space
A motion-based, correspondence-free technique for human gait recognition in monocular video is presented. We contend that the planar dynamics of a walking person are encoded in a ...
Chiraz BenAbdelkader, Larry S. Davis, Ross Cutler
ICIP
2009
IEEE
13 years 5 months ago
Depth map distortion analysis for view rendering and depth coding
Video representations that support view synthesis based on depth maps, such as multiview plus depth (MVD), have been recently proposed, raising interest in efficient tools for dep...
Woo-Shik Kim, Antonio Ortega, PoLin Lai, Dong Tian...
VLSISP
2008
203views more  VLSISP 2008»
13 years 8 months ago
FPGA-based System for Real-Time Video Texture Analysis
This paper describes a novel system for real-time video texture analysis. The system utilizes hardware to extract 2nd -order statistical features from video frames. These features ...
Dimitrios E. Maroulis, Dimitrios K. Iakovidis, Dim...
IPCV
2010
13 years 6 months ago
3D Camera-based Generic Gesture Analysis for Video Game Interface
- Conventional video games are controlled by players via physical game controllers. A new emerging trend for game control in recent years is to use intelligent sensor based interfa...
Gang Hu, Qigang Gao
AMDO
2006
Springer
13 years 12 months ago
Efficient Incorporation of Motionless Foreground Objects for Adaptive Background Segmentation
In this paper, we want to exploit the knowledge obtained from those detected objects which are incorporated into the background model since they cease their movement. These motionl...
Ivan Huerta Casado, Daniel Rowe, Jordi Gonzà...