A motion-based, correspondence-free technique for human gait recognition in monocular video is presented. We contend that the planar dynamics of a walking person are encoded in a ...
Video representations that support view synthesis based on depth maps, such as multiview plus depth (MVD), have been recently proposed, raising interest in efficient tools for dep...
Woo-Shik Kim, Antonio Ortega, PoLin Lai, Dong Tian...
This paper describes a novel system for real-time video texture analysis. The system utilizes hardware to extract 2nd -order statistical features from video frames. These features ...
Dimitrios E. Maroulis, Dimitrios K. Iakovidis, Dim...
- Conventional video games are controlled by players via physical game controllers. A new emerging trend for game control in recent years is to use intelligent sensor based interfa...
In this paper, we want to exploit the knowledge obtained from those detected objects which are incorporated into the background model since they cease their movement. These motionl...
Ivan Huerta Casado, Daniel Rowe, Jordi Gonzà...