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ICCV
2005
IEEE
14 years 9 months ago
Real-Time Interactively Distributed Multi-Object Tracking Using a Magnetic-Inertia Potential Model
This paper breaks with the common practice of using a joint state space representation and performing the joint data association in multi-object tracking. Instead, we present an i...
Dan Schonfeld, Magdi A. Mohamed, Wei Qu
VR
2000
IEEE
168views Virtual Reality» more  VR 2000»
13 years 12 months ago
The Perceptive Workbench: Toward Spontaneous and Natural Interaction in Semi-immersive Virtual Environments
The Perceptive Workbench enables a spontaneous, natural, and unimpeded interface between the physical and virtual worlds. It uses vision-based methods for interaction that elimina...
Bastian Leibe, Thad Starner, William Ribarsky, Zac...
WSCG
2004
127views more  WSCG 2004»
13 years 8 months ago
Registration Tasks for a Hybrid Tracking System for Medical Augmented Reality
Tracking technologies for medical Virtual or Augmented Reality (VR/AR) applications have to fulfill demanding requirements. A hybrid tracking system can merge positive attributes ...
Bernd Schwald, Helmut Seibert
CHI
2009
ACM
14 years 8 months ago
Lightweight tagging expands information and activity management practices
Could people use tagging to manage day-to-day work in their personal computing environment? Could tagging be sufficiently generic and lightweight to support diverse ways of workin...
Gerard Oleksik, Max L. Wilson, Craig S. Tashman, E...
VR
2007
IEEE
150views Virtual Reality» more  VR 2007»
14 years 1 months ago
Tactile Feedback at the Finger Tips for Improved Direct Interaction in Immersive Environments
We present a new tactile feedback system for finger-based interactions in immersive virtual reality applications. The system consists of tracked thimbles for the fingers with shap...
Robert Scheibe, Mathias Moehring, Bernd Froehlich