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CGF
2008
99views more  CGF 2008»
13 years 9 months ago
Polyhedral Finite Elements Using Harmonic Basis Functions
Finite element simulations in computer graphics are typically based on tetrahedral or hexahedral elements, which enables simple and efficient implementations, but in turn requires...
Sebastian Martin, Peter Kaufmann, Mario Botsch, Ma...
VR
2000
IEEE
164views Virtual Reality» more  VR 2000»
14 years 2 months ago
LoD Management on Animating Face Models
In this paper, we present our work on a level of detail(LoD) technique for human-like face models in virtual environments. Conventional LoD techniques have been adapted to allow f...
Hyewon Seo, Nadia Magnenat-Thalmann
IJCAI
2003
13 years 11 months ago
An Extension of the ICP Algorithm for Modeling Nonrigid Objects with Mobile Robots
The iterative closest point (ICP) algorithm [2] is a popular method for modeling 3D objects from range data. The classical ICP algorithm rests on a rigid surface assumption. Build...
Dirk Hähnel, Sebastian Thrun, Wolfram Burgard
FUZZIEEE
2007
IEEE
14 years 4 months ago
Real-Time Facial Expression Recognition Using a Fuzzy Emotion Model
— This paper presents the fuzzy video based emotion recognition system VISBER, that allows to analyze facial expressions in video sequences. In order to process images in real-ti...
Natascha Esau, Evgenija Wetzel, Lisa Kleinjohann, ...
BILDMED
2008
111views Algorithms» more  BILDMED 2008»
13 years 11 months ago
Simultaneous Model-Based Segmentation of Multiple Objects
Deformable models are used for the segmentation of objects in 3D images by adapting flexible meshes to image structures. The simultaneous segmentation of multiple objects often cau...
Astrid Franz, Robin Wolz, Tobias Klinder, Cristian...