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VR
2000
IEEE
164views Virtual Reality» more  VR 2000»
14 years 2 months ago
LoD Management on Animating Face Models
In this paper, we present our work on a level of detail(LoD) technique for human-like face models in virtual environments. Conventional LoD techniques have been adapted to allow f...
Hyewon Seo, Nadia Magnenat-Thalmann
CGI
2004
IEEE
14 years 1 months ago
Adaptation-Based Individualized Face Modeling for Animation Using Displacement Map
In this paper a new adaptation-basedmethod is presented to reconstruct animatable facial models of human individuals from scan data. An anatomy-based generic control model serves ...
Yu Zhang, Terence Sim, Chew Lim Tan
NECO
1998
119views more  NECO 1998»
13 years 9 months ago
Density Estimation by Mixture Models with Smoothing Priors
In the statistical approach for self-organizing maps (SOMs), learning is regarded as an estimation algorithm for a Gaussian mixture model with a Gaussian smoothing prior on the ce...
Akio Utsugi
CVPR
2007
IEEE
15 years 2 days ago
A Quasi-Minimal Model for Paper-Like Surfaces
Smoothly bent paper-like surfaces are developable. They are however difficult to minimally parameterize since the number of meaningful parameters is intrinsically dependent on the...
Mathieu Perriollat, Adrien Bartoli
ICCV
2007
IEEE
15 years 11 hour ago
Shape and Appearance Context Modeling
In this work we develop appearance models for computing the similarity between image regions containing deformable objects of a given class in realtime. We introduce the concept o...
Gianfranco Doretto, Jens Rittscher, Peter H. Tu, T...