In this paper, we present our work on a level of detail(LoD) technique for human-like face models in virtual environments. Conventional LoD techniques have been adapted to allow f...
In this paper a new adaptation-basedmethod is presented to reconstruct animatable facial models of human individuals from scan data. An anatomy-based generic control model serves ...
In the statistical approach for self-organizing maps (SOMs), learning is regarded as an estimation algorithm for a Gaussian mixture model with a Gaussian smoothing prior on the ce...
Smoothly bent paper-like surfaces are developable. They are however difficult to minimally parameterize since the number of meaningful parameters is intrinsically dependent on the...
In this work we develop appearance models for computing the similarity between image regions containing deformable objects of a given class in realtime. We introduce the concept o...
Gianfranco Doretto, Jens Rittscher, Peter H. Tu, T...