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ICPR
2000
IEEE
14 years 10 months ago
Tracking Humans from a Moving Platform
Research at the Computer Vision Laboratory at the University of Maryland has focussed on developing algorithms and systems that can look at humans and recognize their activities i...
Larry S. Davis, Vasanth Philomin, Ramani Duraiswam...
CRV
2008
IEEE
205views Robotics» more  CRV 2008»
14 years 3 months ago
Accurate Boundary Localization using Dynamic Programming on Snakes
The extraction of contours using deformable models, such as snakes, is a problem of great interest in computer vision, particular in areas of medical imaging and tracking. Snakes ...
Akshaya Kumar Mishra, Paul W. Fieguth, David A. Cl...
SI3D
2006
ACM
14 years 2 months ago
Interactive 3D distance field computation using linear factorization
We present an interactive algorithm to compute discretized 3D Euclidean distance fields. Given a set of piecewise linear geometric primitives, our algorithm computes the distance...
Avneesh Sud, Naga K. Govindaraju, Russell Gayle, D...
GRAPHICSINTERFACE
1998
13 years 10 months ago
Active Implicit Surface for Animation
This paper introduces a new model of deformable surfaces designed for animation, which we call active implicit surfaces. The underlying idea is to animate a potential field define...
Mathieu Desbrun, Marie-Paule Gascuel
TOG
2008
106views more  TOG 2008»
13 years 8 months ago
Real-time control of physically based simulations using gentle forces
Recent advances have brought real-time physically based simulation within reach, but simulations are still difficult to control in real time. We present interactive simulations of...
Jernej Barbic, Jovan Popovic