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WSCG
2001
92views more  WSCG 2001»
13 years 8 months ago
Pre-processing of Car Geometry Data for Crash Simulation and Visualization
In this paper we focus on a visualization tool for car crash simulations. By means of some examples we show how various data pre-processing features can facilitate the engineer�...
Norbert Frisch, Dirc Rose, Ove Sommer, Thomas Ertl
ECCV
2010
Springer
13 years 8 months ago
Intrinsic Regularity Detection in 3D Geometry
Abstract. Automatic detection of symmetries, regularity, and repetitive structures in 3D geometry is a fundamental problem in shape analysis and pattern recognition with applicatio...
Niloy J. Mitra, Alexander M. Bronstein, Michael M....
CGF
2010
111views more  CGF 2010»
13 years 7 months ago
One Point Isometric Matching with the Heat Kernel
A common operation in many geometry processing algorithms consists of finding correspondences between pairs of shapes by finding structure-preserving maps between them. A particul...
Maks Ovsjanikov, Quentin Mérigot, Facundo M...
CMPB
2010
141views more  CMPB 2010»
13 years 7 months ago
Real-time segmentation by Active Geometric Functions
Recent advances in 4D imaging and real-time imaging provide image data with clinically important cardiac dynamic information at high spatial or temporal resolution. However, the en...
Qi Duan, Elsa D. Angelini, Andrew F. Laine
CG
2008
Springer
13 years 7 months ago
Fast, parallel, and asynchronous construction of BVHs for ray tracing animated scenes
Recent developments have produced several techniques for interactive ray tracing of dynamic scenes. In particular, bounding volume hierarchies (BVHs) are efficient acceleration st...
Ingo Wald, Thiago Ize, Steven G. Parker