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» Elements of a Theory of Simulation
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ECCV
2010
Springer
14 years 27 days ago
Exploiting Repetitive Object Patterns for Model Compression and Completion
Many man-made and natural structures consist of similar elements arranged in regular patterns. In this paper we present an unsupervised approach for discovering and reasoning on re...
SMA
2008
ACM
157views Solid Modeling» more  SMA 2008»
13 years 8 months ago
Interactive physically-based shape editing
We present an alternative approach to standard geometric shape editing using physically-based simulation. With our technique, the user can deform complex objects in real-time. The...
Johannes Mezger, Bernhard Thomaszewski, Simon Pabs...
QI
2009
Springer
117views Physics» more  QI 2009»
14 years 3 months ago
Generalising Unitary Time Evolution
In this third Quantum Interaction (QI) meeting it is time to examine our failures. One of the weakest elements of QI as a field, arises in its continuing lack of models displaying...
Kirsty Kitto, Peter Bruza, Laurianne Sitbon
STOC
2002
ACM
107views Algorithms» more  STOC 2002»
14 years 9 months ago
Quantum lower bound for the collision problem
The collision problem is to decide whether a function X : {1, . . . , n} {1, . . . , n} is one-to-one or two-to-one, given that one of these is the case. We show a lower bound of...
Scott Aaronson
ATAL
2009
Springer
14 years 3 months ago
MASQ: towards an integral approach to interaction
In this paper we describe MASQ (Multi-Agent Systems based on Quadrants), a model that defines four perspectives over an agent-based interaction according to two axes: internal/ex...
Tiberiu Stratulat, Jacques Ferber, John Tranier