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SIGOPSE
2000
ACM
14 years 29 days ago
Gaia: enabling active spaces
Ubiquitous computing promotes physical spaces with hundreds of specialized embedded devices that increase our productivity, alleviate some specific everyday tasks and provide new ...
Manuel Román, Roy H. Campbell
PERVASIVE
2005
Springer
14 years 2 months ago
Towards Massively Multi-user Augmented Reality on Handheld Devices
Augmented Reality (AR) can naturally complement mobile computing on wearable devices by providing an intuitive interface to a three-dimensional information space embedded within ph...
Daniel Wagner, Thomas Pintaric, Florian Ledermann,...
CACM
2005
126views more  CACM 2005»
13 years 8 months ago
Extrovert gadgets
This paper presents a set of architectures for the composition of ubiquitous computing applications. It describes research that is being carried out in "extrovert-Gadgets&quo...
Achilles Kameas, Irene Mavrommati
CHI
1996
ACM
14 years 23 days ago
BrightBoard: A Video-Augmented Environment
The goal of `Computer Augmented Environments' is to bring computational power to everyday objects with which users are already familiar, so that the user interface to this co...
Quentin Stafford-Fraser, Peter Robinson
PUC
2010
128views more  PUC 2010»
13 years 7 months ago
Interaction with large ubiquitous displays using camera-equipped mobile phones
Abstract In the ubiquitous computing environment, people will interact with everyday objects (or computers embedded in them) in ways different from the usual and familiar desktop u...
Seokhee Jeon, Jane Hwang, Gerard Jounghyun Kim, Ma...