Acquiring, representing and modeling human skills is one of the key research areas in teleoperation, programming-by-demonstration and human-machine collaborative settings. The pro...
Rendering performance of consumer graphics hardware benefits from pre-processing geometric data into a form targeted to the underlying API and hardware. The various elements of ge...
This paper describes an architecture and runtime system to implement distributed control and data processing applications in a thin-client manner, suitable for implementing a thin...
We discuss the problem of fitting an implicit shape model to a set of points sampled from a co-dimension one manifold of arbitrary topology. The method solves a non-convex optimis...
Christian Walder, Olivier Chapelle, Bernhard Sch&o...
Human Identification using gait is a challenging computer vision task due to the dynamic motion of gait and the existence of various sources of variations such as viewpoint, walki...