We introduce a multi-agent framework to generate reports of players' activities within multi-player computer games so that other players who are currently unable to participa...
Dan Fielding, Mike Fraser, Brian Logan, Steve Benf...
Acknowledging the social functions that emotions serve, there has been growing interest in the interpersonal effect of emotion in human decision making. Following the paradigm of e...
Celso M. de Melo, Peter Carnevale, Jonathan Gratch
Embodied agents can be a powerful interface for natural human-computer interaction. While graphical realism is steadily increasing, the complexity of believable behavior is still h...
Humans are known to use a wide range of non-verbal behaviour while speaking. Generating naturalistic embodied speech for an artificial agent is therefore an application where tech...
Abstract. Embodied Conversational Agent (ECA) is the user interface metaphor that allows to naturally communicate information during human-computer interaction in synergic modality...