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TCS
2008
13 years 7 months ago
The Magnus-Derek game
We introduce a new combinatorial game between two players: Magnus and Derek. Initially, a token is placed at position 0 on a round table with n positions. In each round of the gam...
Zhivko Prodanov Nedev, S. Muthukrishnan
AICOM
2002
103views more  AICOM 2002»
13 years 7 months ago
The emergent computational potential of evolving artificial living systems
The computational potential of artificial living systems can be studied without knowing the algorithms that govern their behavior. Modeling single organisms by means of socalled c...
Jirí Wiedermann, Jan van Leeuwen
JIRS
2000
133views more  JIRS 2000»
13 years 7 months ago
Managing Complexity in Large Learning Robotic Systems
Abstract. Autonomous learning systems of significant complexity often consist of several interacting modules or agents. These modules collaborate to produce a system which, when vi...
Kynan Eng, Alec P. Robertson, Deane R. Blackman
RAS
2000
161views more  RAS 2000»
13 years 7 months ago
Active object recognition by view integration and reinforcement learning
A mobile agent with the task to classify its sensor pattern has to cope with ambiguous information. Active recognition of three-dimensional objects involves the observer in a sear...
Lucas Paletta, Axel Pinz
IJCIS
1998
107views more  IJCIS 1998»
13 years 7 months ago
Supporting Electronic Commerce Transactions with Contracting Services
Abstracting from basic communication mechanisms such as transactionally secure remote procedure calls and remote database access mechanisms, this includes service trading and bro...
Michael Merz, Frank Griffel, M. Tuan Tu, Stefan M&...