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» Embodied user interfaces for really direct manipulation
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VR
2008
IEEE
233views Virtual Reality» more  VR 2008»
13 years 6 months ago
Cutting, Deforming and Painting of 3D meshes in a Two Handed Viso-haptic VR System
We describe M4, the multi-modal mesh manipulation system, which aims to provide a more intuitive desktop interface for freeform manipulation of 3D meshes. The system combines inte...
Adam Faeth, Michael Oren, Jonathan Sheller, Sean G...
CHI
2005
ACM
14 years 8 months ago
Glimpse: a novel input model for multi-level devices
We describe a technique that supports the previewing of navigation, exploration, and editing operations by providing convenient Undo for unsuccessful and/or undesirable actions on...
Clifton Forlines, Chia Shen
ICRA
2002
IEEE
128views Robotics» more  ICRA 2002»
14 years 14 days ago
Reactive Motion Control for Human-Robot Tactile Interaction
In the field of service robotics, robots serve and assist human beings. It is natural for humans to directly interact with the robot via tactile interfaces. This paper introduces...
Thomas Wösch, Wendelin Feitin
IUI
2004
ACM
14 years 29 days ago
Speech and sketching for multimodal design
While sketches are commonly and effectively used in the early stages of design, some information is far more easily conveyed verbally than by sketching. In response, we have combi...
Aaron Adler, Randall Davis
ACMACE
2007
ACM
13 years 11 months ago
The spinning screen: a movable experience between virtual and real
In screen-based experiences, the screen itself can become the physical device used for interaction. The "move-ability" of the screen affords interactivity between the sc...
Hyun-Jean Lee, Ali Mazalek, Kirti Goel