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MIG
2009
Springer
14 years 3 months ago
A Predictive Collision Avoidance Model for Pedestrian Simulation
We present a new local method for collision avoidance that is based on collision prediction. In our model, each pedestrian predicts possible future collisions with other pedestrian...
Ioannis Karamouzas, Peter Heil, Pascal van Beek, M...
ETFA
2005
IEEE
14 years 2 months ago
Modelling of distributed system in one single simulation model: a way to study communications within distributed systems
This paper explains the modelling of distributed discrete-event systems in one single simulation model. Our purpose was to evaluate the design of the distributed system and to hig...
G. Christine, G. Emilie
CONTEXT
2007
Springer
14 years 3 months ago
Modeling Adaptive Behavior with Conceptual Spaces
Abstract. We discuss a membrane-based calculus for the combination of conceptual spaces during runtime. Since our goal is to support emergent properties of behavior (and due to the...
Michael Cebulla
IE
2007
13 years 10 months ago
Simulating sensory perception in 3D game characters
Extensive simulation of sensory perception for NPCs (Non Playing Characters) or bots in 3D games has been quite rare if not absent until recently. However, a few games have proven...
Fabio Zambetta
WSC
2007
13 years 11 months ago
Determining efficient simulation run lengths for real time decision making
Suppose that there are a number of alternative ways of operating a system, and a performance measure is available for comparing them. Simulation runs can be carried out to estimat...
Russell C. H. Cheng