We define reactive simulatability for general asynchronous systems. Roughly, simulatability means that a real system implements an ideal system (specification) in a way that pre...
Functional Reactive Programming (FRP) is a form of reactive programming whose model is pure functions over signals. FRP is often expressed in terms of arrows with loops, which is ...
This paper defines an approach to simulation of natural systems, inspired by complex systems theory. A complex natural system is modeled as a multi-agent simulation system, agents...
Information flow and non-interference are well-established techniques for expressing both integrity and privacy properties. Because of the enormous potential to transmit informati...
Abstract. In the eld of reactive system programming, data ow synchronous languages like Lustre BCH+85,CHPP87 or Signal GBBG85 o er a syntax similar to block-diagrams, and can be e ...