Sciweavers

107 search results - page 3 / 22
» Emergent situations in interactive storytelling
Sort
View
ICIDS
2009
Springer
14 years 2 months ago
Say Anything: A Demonstration of Open Domain Interactive Digital Storytelling
Say Anything is a text-based interactive digital storytelling application that differs from other systems in its emphasis on the ability of users to create a narrative in any domai...
Reid Swanson, Andrew S. Gordon
IAT
2007
IEEE
14 years 1 months ago
Emergent Storylines Based on Autonomous Characters with Mindreading Capabilities
Virtual storytelling often uses a fixed, pre-scripted storyline, constraining the characters’ autonomy and behaviour. An agent-based approach provides possibilities of a narrati...
Tibor Bosse, Zulfiqar A. Memon, Jan Treur
JVCA
2002
157views more  JVCA 2002»
13 years 7 months ago
Planning characters' behaviour in interactive storytelling
In this paper, we describe a method for implementing the behaviour of artificial actors in the context of interactive storytelling. We have developed a fully implemented prototype...
Marc Cavazza, Fred Charles, Steven J. Mead
ATAL
2007
Springer
14 years 1 months ago
Extending character-based storytelling with awareness and feelings
Most Interactive Storytelling systems developed to date have followed a task-based approach to story representation, using planning techniques to drive the story by generating a s...
David Pizzi, Marc Cavazza, Jean-Luc Lugrin
AUTONOMICS
2008
ACM
13 years 9 months ago
Emergent engineering for the management of complex situations
Ubiquitous computing and communication environments connect systems and people in unprecedented ways, but also fundamentally challenge the mindset of traditional systems engineeri...
René Doursat, Mihaela Ulieru