COSPATIAL is a multi-disciplinary project that is using collaborative virtual reality and tabletop devices for training social competence within the theoretical framework of Cogni...
Massimo Zancanaro, Eynat Gal, Sarah Parsons, Patri...
Being able to automatically perceive a variety of emotions from text alone has potentially important applications in CMC and HCI that range from identifying mood from online posts...
Alastair J. Gill, Darren Gergle, Robert M. French,...
This ethnographic study of 22 diverse families in the San Francisco Bay Area explores parents’ attitudes about their children’s use of technology. We found that parents from d...
Morgan G. Ames, Janet Go, Joseph Kaye, Mirjana Spa...
In this paper we describe a user-centered approach to designing and evaluating a socially interactive mobile game for the elderly. The objective of the game is to encourage the el...
We present an empirical investigation of video-mediated free play between 13 pairs of friends (ages 7 and 8). The pairs spent 10 minutes playing with each of four different protot...
Svetlana Yarosh, Kori M. Inkpen, A. J. Bernheim Br...