Sciweavers

559 search results - page 19 / 112
» Emotional interaction as a way of communication
Sort
View
CHI
2002
ACM
14 years 7 months ago
WebQuests: changing the way we teach online
This paper introduces WebQuests as potential teaching tools for HCI and software design educators. Based on our daylong observations of a high-school class, we believe that WebQue...
Brenda Hopkins-Moore, Susan Fowler
HUC
2004
Springer
14 years 27 days ago
The Error of Our Ways: The Experience of Self-Reported Position in a Location-Based Game
We present a study of people’s use of positional information as part of a collaborative location-based game. The game exploits self-reported positioning in which mobile players m...
Steve Benford, Will Seager, Martin Flintham, Rob A...
IVA
2010
Springer
13 years 6 months ago
Speed Dating with an Affective Virtual Agent - Developing a Testbed for Emotion Models
In earlier studies, user involvement with an embodied software agent and willingness to use that agent were partially determined by the aesthetics of the design and the moral fiber...
Matthijs Pontier, Ghazanfar F. Siddiqui, Johan F. ...
ATAL
2004
Springer
14 years 27 days ago
Social Judgment in Multiagent Interactions
Social judgment is a process of social explanation whereby one identifies which entities deserve credit or blame for multiagent activities. Such explanations are a key aspect of i...
Wenji Mao, Jonathan Gratch
VIP
2000
13 years 8 months ago
A Fuzzy Rule-Based Interactive Methodology for Training Multimedia Actors
Computer animation has come a long way during the last decade and is now capable of producing near-realistic rendered 3D computer graphics models of expressive, talking, acting hu...
Savant Karunaratne, Hong Yan