We propose that an interactional perspective on how emotion is constructed, shared and experienced, may be a good basis for designing affective interactional systems that do not i...
Designing human-computer interfaces that are easy and intuitive to use is important for the use of computer technology in general. Due to the growing complexity of information sys...
This paper describes the development of a new model of agent emotion elicitation called Nemesys. It enhances interfaces with emotional and social information. Nemesys is based on ...
Manfred Eckschlager, Regina Bernhaupt, Manfred Tsc...