In this article, we expose our research program in bio-affective-social computing aimed at guiding and participating to the development of multimodal socially intelligent agents in...
To improve the performance and wellbeing of humans in complex human-computer interaction settings, an interesting challenge for an ambient (or pervasive) agent system is to recogni...
Abstract. By adopting neurological theories on the role of emotions and feelings, an agent model is introduced incorporating the reciprocal interaction between believing and feelin...
This paper focuses on dimensional prediction of emotions from spontaneous conversational head gestures. It maps the amount and direction of head motion, and occurrences of head nod...