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EDUTAINMENT
2009
Springer
14 years 2 months ago
Towards Intelligent Computer Assisted Educational Role-Play
This paper investigates how graphically displayed intelligent virtual actors, mobile devices and innovative interaction modalities can support and enhance educational role-play as ...
Mei Yii Lim, Ruth Aylett, Sibylle Enz, Michael Kri...
CHI
2006
ACM
14 years 8 months ago
Sashay: designing for wonderment
No longer confined to our offices, schools, and homes, technology is expanding at an astonishing rate across our everyday public urban landscapes. From the visible (mobile phones,...
Eric Paulos, Chris Beckmann
CHI
2009
ACM
14 years 8 months ago
Social immersive media: pursuing best practices for multi-user interactive camera/projector exhibits
Based on ten years' experience developing interactive camera/projector systems for public science and culture exhibits, we define a distinct form of augmented reality focused...
Scott S. Snibbe, Hayes Raffle
DPPI
2003
ACM
14 years 1 months ago
Dancing with a machine: a case of experience-driven design
For experience-driven design to become an influential design strategy, much effort should be put into method development and elaborate case studies. In the present paper, we prese...
Paul Hekkert, Marc Mostert, Guido Stompff
CHI
2009
ACM
14 years 8 months ago
"It's like a circus in here!": affect and information sharing in an emergency department
The following research begins to address the relationship between affect and information sharing in order to inform the design of collaborative systems. Through ethnographic obser...
Helena M. Mentis, Mary Beth Rosson