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CHI
2004
ACM
14 years 9 months ago
What's my method?: a game show on games
What's My Method? is the game show that asks the question, "How do you user-test games?" The goal of this session is to highlight important differences between user...
Nicole Lazzaro, Kevin Keeker
CHI
2003
ACM
14 years 9 months ago
The kinedit system: affective messages using dynamic texts
Kinetic (dynamic) typography has demonstrated the ability to add significant emotive content and appeal to expressive text, allowing some of the qualities normally found in film a...
Jodi Forlizzi, Johnny C. Lee, Scott E. Hudson
IUI
2003
ACM
14 years 2 months ago
Inferring user goals from personality and behavior in a causal model of user affect
We present a probabilistic model, based on Dynamic Decision Networks, to assess user affect from possible causes of emotional arousal. The model relies on the OCC cognitive theory...
Xiaoming Zhou, Cristina Conati
ICCS
2007
Springer
14 years 3 months ago
Integration of Biological, Psychological, and Social Aspects in Agent-Based Simulation of a Violent Psychopath
In the analysis of criminal behaviour, a combination of biological, psychological and social aspects may be taken into account. Dynamical modelling methods developed in recent year...
Tibor Bosse, Charlotte Gerritsen, Jan Treur
ACMDIS
2008
ACM
13 years 11 months ago
Games for virtual team building
Distributed teams are increasingly common in today's workplace. For these teams, face-to-face meetings where members can most easily build trust are rare and often cost-prohi...
Jason B. Ellis, Kurt Luther, Katherine Bessi&egrav...