The concept of artificial evolution has been applied to numerous real world applications in different domains. In this paper, we use this concept in the domain of virology to ev...
Sadia Noreen, Shafaq Murtaza, M. Zubair Shafiq, Mu...
Though many tools are available to help programmers working on change tasks, and several studies have been conducted to understand how programmers comprehend systems, little is kn...
The error threshold of replication is an important notion of the quasispecies evolution model; it is a critical mutation rate (error rate) beyond which structures obtained by an e...
In this work we propose an approach of incorporating learned mutation strategies (LMS) in genetic programming (GP) employed for evolution and adaptation of locomotion gaits of sim...
We utilize evolutionary game theory to study the evolution of cooperative societies and the behaviors of individual agents (i.e., players) in such societies. We present a novel pla...
Kan-Leung Cheng, Inon Zuckerman, Ugur Kuter, Dana ...