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» Employing the Hand as an Interface Device
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SIGGRAPH
2000
ACM
13 years 12 months ago
Shadows for cel animation
We present a semi-automatic method for creating shadow mattes in cel animation. In conventional cel animation, shadows are drawn by hand, in order to provide visual cues about the...
Lena Petrovic, Brian Fujito, Lance Williams, Adam ...
VR
2000
IEEE
168views Virtual Reality» more  VR 2000»
13 years 12 months ago
The Perceptive Workbench: Toward Spontaneous and Natural Interaction in Semi-immersive Virtual Environments
The Perceptive Workbench enables a spontaneous, natural, and unimpeded interface between the physical and virtual worlds. It uses vision-based methods for interaction that elimina...
Bastian Leibe, Thad Starner, William Ribarsky, Zac...
ISNN
2005
Springer
14 years 1 months ago
ICA and Committee Machine-Based Algorithm for Cursor Control in a BCI System
In recent years, brain-computer interface (BCI) technology has emerged very rapidly. Brain-computer interfaces (BCIs) bring us a new communication interface technology which can tr...
Jianzhao Qin, Yuanqing Li, Andrzej Cichocki
DSVIS
2008
Springer
13 years 9 months ago
Cascading Dialog Modeling with UsiXML
In the last years User Interface Description Languages (UIDL) appeared as a suitable solution for developing multi-target user interfaces. By applying appropriate model transformat...
Marco Winckler, Jean Vanderdonckt, Adrian Stanciul...
CHI
2009
ACM
14 years 8 months ago
Occlusion-aware menu design for digital tabletops
In this paper, we describe the design of menus for multi-user digital tabletops. On direct input surfaces, occlusions created by the user's hand decrease interaction performa...
Peter Brandl, Jakob Leitner, Thomas Seifried, Mich...