A fundamental problem in distributed computation is the distributed evaluation of functions. The goal is to determine the value of a function over a set of distributed inputs, in ...
The use of polygonal meshes for the representation of highly complex geometric objects has become the de facto standard in most computer graphics applications. Especially triangle...
Efficient methods to compute intrinsic distances and geodesic paths have been presented for various types of surface representations, most importantly polygon meshes. These meshe...
We develop a vision system for highly mobile autonomous agents that is capable of dynamic obstacle avoidance. We demonstrate the robust performance of the system in artificial ani...
Peer-to-peer systems rely on scalable overlay networks that enable efficient routing between its members. Hypercubic topologies facilitate such operations while each node only nee...