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INFOCOM
2000
IEEE
14 years 3 months ago
Fast and Scalable Priority Queue Architecture for High-Speed Network Switches
-In this paper, we present a fast and scalable pipelined priority queue architecture for use in high-performance switches with support for fine-grained quality of service (QoS) gu...
Ranjita Bhagwan, Bill Lin
MSE
2000
IEEE
118views Hardware» more  MSE 2000»
14 years 3 months ago
MPEG Video Streaming with VCR Functionality
—With the proliferation of online multimedia content, the popularity of multimedia streaming technology, and the establishment of MPEG video coding standards, it is important to ...
Chia-Wen Lin, Jeongnam Youn, Jian Zhou, Ming-Ting ...
SC
2000
ACM
14 years 3 months ago
Real-Time Biomechanical Simulation of Volumetric Brain Deformation for Image Guided Neurosurgery
We aimed to study the performance of a parallel implementation of an intraoperative nonrigid registration algorithm that accurately simulates the biomechanical properties of the b...
Simon K. Warfield, Matthieu Ferrant, Xavier Gallez...
SIGECOM
2000
ACM
147views ECommerce» more  SIGECOM 2000»
14 years 3 months ago
MultECommerce: a distributed architecture for collaborative shopping on the WWW
The WWW has made information and services more available than ever before. Many of the first Web applications have been emulations of real world activities, in particular, e-comme...
Stefano Puglia, Robert Carter, Ravi Jain
SIGGRAPH
2000
ACM
14 years 3 months ago
QSplat: a multiresolution point rendering system for large meshes
Advances in 3D scanning technologies have enabled the practical creation of meshes with hundreds of millions of polygons. Traditional algorithms for display, simplification, and ...
Szymon Rusinkiewicz, Marc Levoy