Sciweavers

166 search results - page 11 / 34
» Encoding Quadrilateral Meshes
Sort
View
MOC
2010
13 years 2 months ago
hp-Optimal discontinuous Galerkin methods for linear elliptic problems
Abstract. The aim of this paper is to present and analyze a class of hpversion discontinuous Galerkin (DG) discretizations for the numerical approximation of linear elliptic proble...
Benjamin Stamm, Thomas P. Wihler
ICIP
2009
IEEE
13 years 5 months ago
View-dependent geometry coding of 3D scenes
A view-dependent geometry coding of 3D scenes defined by sets of semi-regular meshes is presented. The objective is to reduce the quantity of significant data to store when visual...
Frédéric Payan, Marc Antonini, Fran&...
IMR
2005
Springer
14 years 1 months ago
An Interior Surface Generation Method for All-Hexahedral Meshing
This paper describes an interior surface generation method and a strategy for all-hexahedral mesh generation. It is well known that a solid homeomorphic to a ball with even number...
Tatsuhiko Suzuki, Shigeo Takahashi, Jason Shepherd
CAD
2007
Springer
13 years 7 months ago
Interpolation by geometric algorithm
We present a novel geometric algorithm to construct a smooth surface that interpolates a triangular or a quadrilateral mesh of arbitrary topological type formed by n vertices. Alt...
Takashi Maekawa, Yasunori Matsumoto, Ken Namiki
IMR
2003
Springer
14 years 21 days ago
Combined Laplacian and Optimization-based Smoothing for Quadratic Mixed Surface Meshes
Quadratic elements place stringent requirements on a surface mesh smoother. One of the biggest challenges is that a good linear element may become invalid when mid-side nodes are ...
Zhijian Chen, Joseph R. Tristano, Wa Kwok