Reliable sender-based one-to-many protocols do not scale well due mainly to implosion caused by excessive rate of feedback packets arriving from receivers. We show that this probl...
Abstract—With rising concerns on user privacy over the Internet, anonymous communication systems that hide the identity of a participant from its partner or third parties are hig...
—Although IP Multicast is an effective network primitive for best-effort, large-scale, multi-point communication, many multicast applications such as shared whiteboards, multi-pl...
Delivering data to on-line game participants requires the game data to be "customized" in real-time to each participant's characteristics. Using multicast in such a...
Manuel M. Oliveira, Jon Crowcroft, Christophe Diot
The use of proxies for local error recovery and congestion control is a scalable technique used to overcome a number of wellknown problems in Reliable Multicast (RM). The idea is ...