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DIGRA
2003
Springer
14 years 1 months ago
From text to talk: multiplayer games and voiceover IP
The social experience of multiplayer gaming is mediated by the communications tools that are available to use. Until recently, these have been largely text-based, but with the adv...
John Halloran, Yvonne Rogers, Geraldine Fitzpatric...
LICS
2008
IEEE
14 years 3 months ago
Collapsible Pushdown Automata and Recursion Schemes
Collapsible pushdown automata (CPDA) are a new kind of higher-order pushdown automata in which every symbol in the stack has a link to a stack situated somewhere below it. In addi...
Matthew Hague, Andrzej S. Murawski, C.-H. Luke Ong...
EWSN
2012
Springer
12 years 4 months ago
Low Power or High Performance? A Tradeoff Whose Time Has Come (and Nearly Gone)
Abstract. Some have argued that the dichotomy between high-performance operation and low resource utilization is false – an artifact that will soon succumb to Moore’s Law and c...
JeongGil Ko, Kevin Klues, Christian Richter, Wanja...
SIAMAM
2010
106views more  SIAMAM 2010»
13 years 7 months ago
Games with Exhaustible Resources
We study N-player continuous-time Cournot games in an oligopoly where firms choose production quantities. These are nonzero-sum differential games, whose value functions may be ...
Chris Harris, Sam Howison, Ronnie Sircar
CORR
2011
Springer
175views Education» more  CORR 2011»
13 years 4 days ago
Power Allocation in Team Jamming Games in Wireless Ad Hoc Networks
In this work, we study the problem of power allocation in teams. Each team consists of two agents who try to split their available power between the tasks of communication and jam...
Sourabh Bhattacharya, Ali Khanafer, Tamer Basar