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NETWORK
2006
84views more  NETWORK 2006»
13 years 8 months ago
VON: a scalable peer-to-peer network for virtual environments
: The scalability of large-scale networked virtual environments (NVEs) suchastoday's Massively Multiplayer Online Games (MMOGs) faces inherent limits imposed by the client-ser...
Shun-Yun Hu, Jui-Fa Chen, Tsu-Han Chen
SC
2005
ACM
14 years 1 months ago
Performance-constrained Distributed DVS Scheduling for Scientific Applications on Power-aware Clusters
Left unchecked, the fundamental drive to increase peak performance using tens of thousands of power hungry components will lead to intolerable operating costs and failure rates. H...
Rong Ge, Xizhou Feng, Kirk W. Cameron
IC
2003
13 years 9 months ago
Designing a Grid Computing Environment Shell Engine
We describe the design and features of our Grid Computing Environments Shell system, or GCEShell. We view computing Grids as providing essentially a globally scalable distributed ...
Mehmet A. Nacar, Marlon E. Pierce, Geoffrey Fox
MOBIHOC
2008
ACM
14 years 7 months ago
Rendezvous design algorithms for wireless sensor networks with a mobile base station
Recent research shows that significant energy saving can be achieved in wireless sensor networks with a mobile base station that collects data from sensor nodes via short-range co...
Guoliang Xing, Tian Wang, Weijia Jia, Minming Li
DELTA
2008
IEEE
14 years 2 months ago
Improved Policies for Drowsy Caches in Embedded Processors
In the design of embedded systems, especially batterypowered systems, it is important to reduce energy consumption. Cache are now used not only in general-purpose processors but a...
Junpei Zushi, Gang Zeng, Hiroyuki Tomiyama, Hiroak...