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AINA
2010
IEEE
14 years 16 days ago
Testing Cross-Platform Streaming of Video Games over Wired and Wireless LANs
—In this paper we present a new cross-platform approach for video game delivery in wired and wireless local networks. The developed 3D streaming and video streaming approaches en...
Audrius Jurgelionis, Francesco Bellotti, Alessandr...
PG
2002
IEEE
14 years 10 days ago
A Physics-Based Framework for Subdivision Surface Design with Automatic Rules Control
The recent non-uniform subdivision approach extends traditional uniform subdivision schemes with variable rules, offering additional shape parameters (such as knot spacings) for f...
Hui Xie, Hong Qin
RT
2001
Springer
13 years 12 months ago
Point-Based Impostors for Real-Time Visualization
Abstract. We present a new data structure for encoding the appearance of a geometric model as seen from a viewing region (view cell). This representation can be used in interactive...
Michael Wimmer, Peter Wonka, François X. Si...
ECCV
2010
Springer
13 years 11 months ago
Efficiently Scaling Up Video Annotation with Crowdsourced Marketplaces
Accurately annotating entities in video is labor intensive and expensive. As the quantity of online video grows, traditional solutions to this task are unable to scale to meet the ...
SGP
2007
13 years 9 months ago
Robust statistical estimation of curvature on discretized surfaces
A robust statistics approach to curvature estimation on discretely sampled surfaces, namely polygon meshes and point clouds, is presented. The method exhibits accuracy, stability ...
Evangelos Kalogerakis, Patricio D. Simari, Derek N...