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HCI
2011
12 years 11 months ago
Body Buddies: Social Signaling through Puppeteering
While virtual worlds have evolved to provide a good medium for social communication, they are very primitive in their social and affective communication design. The social communic...
Magy Seif El-Nasr, Katherine Isbister, Jeffery Ven...
HCSE
2010
13 years 5 months ago
Supporting Multimodality in Service-Oriented Model-Based Development Environments
While multimodal interfaces are becoming more and more used and supported, their development is still difficult and there is a lack of authoring tools for this purpose. The goal of...
Marco Manca, Fabio Paternò
VR
2002
IEEE
149views Virtual Reality» more  VR 2002»
14 years 18 days ago
Tension Based 7-DOF Force Feedback Device: SPIDAR-G
In this paper, we intend to demonstrate a new intuitive force-feedback device for advanced VR applications. Force feedback for the device is tension based and is characterized by ...
Seahak Kim, Shoichi Hasegawa, Yasuharu Koike, Mako...
WWW
2004
ACM
14 years 8 months ago
XVM: a bridge between xml data and its behavior
XML has become one of the core technologies for contemporary business applications, especially web-based applications. To facilitate processing of diverse XML data, we propose an ...
Quanzhong Li, Michelle Y. Kim, Edward So, Steve Wo...
CHI
2008
ACM
14 years 8 months ago
Ninja cursors: using multiple cursors to assist target acquisition on large screens
We propose the "ninja cursor" to improve the performance of target acquisition, particularly on large screens. This technique uses multiple distributed cursors to reduce...
Masatomo Kobayashi, Takeo Igarashi