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» Enforcing image consistency in multiple 3-D object modelling
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ECCV
2008
Springer
14 years 9 months ago
Surface Visibility Probabilities in 3D Cluttered Scenes
Many methods for 3D reconstruction in computer vision rely on probability models, for example, Bayesian reasoning. Here we introduce a probability model of surface visibilities in ...
Michael S. Langer
MVA
2007
165views Computer Vision» more  MVA 2007»
13 years 9 months ago
Self-Calibration for Metric 3D Reconstruction Using Homography
In this paper, our goal is to reconstruct metric 3D models for large structures (or other 3D objects) from uncalibrated images. The internal camera parameters are estimated by usi...
Cheng-Yuan Tang, Yi-Leh Wu, Pei-Ching Hu, Hsien-Ch...
CVPR
2003
IEEE
14 years 10 months ago
Automatic Relighting of Overlapping Textures of a 3D Model
This paper presents a new method to correct overlapping textures of a single 3D model where each texture was obtained under possibly different lighting conditions and color respon...
Etienne Beauchesne, Sébastien Roy
3DIM
1997
IEEE
14 years 5 days ago
Registration and Integration of Textured 3-D Data
In general, multiple views are required to create a complete 3-D model of an object or of a multi-roomed indoor scene. In this work, we address the problem of merging multiple tex...
Andrew Edie Johnson, Sing Bing Kang
DAGM
2008
Springer
13 years 9 months ago
Physically Consistent Variational Denoising of Image Fluid Flow Estimates
Abstract. High-speed image measurements of fluid flows define an important field of research in experimental fluid mechanics and the related industry. Numerous competing methods ha...
Andrey Vlasenko, Christoph Schnörr