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» Enforcing image consistency in multiple 3-D object modelling
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SIGGRAPH
1999
ACM
14 years 6 days ago
Art-based Rendering of Fur, Grass, and Trees
Artists and illustrators can evoke the complexity of fur or vegetation with relatively few well-placed strokes. We present an algorithm that uses strokes to render 3D computer gra...
Michael A. Kowalski, Lee Markosian, J. D. Northrup...
IJCV
2008
151views more  IJCV 2008»
13 years 8 months ago
Describing Visual Scenes Using Transformed Objects and Parts
We develop hierarchical, probabilistic models for objects, the parts composing them, and the visual scenes surrounding them. Our approach couples topic models originally developed...
Erik B. Sudderth, Antonio Torralba, William T. Fre...
CVPR
2001
IEEE
14 years 10 months ago
Object Based Segmentation of Video Using Color, Motion and Spatial Information
Video segmentation is different from segmentation of a single image. While several correct solutions may exist for segmenting a single image, there needs to be a consistency among...
Sohaib Khan, Mubarak Shah
MM
2005
ACM
250views Multimedia» more  MM 2005»
14 years 1 months ago
An object-based video coding framework for video sequences obtained from static cameras
This paper presents a novel object-based video coding framework for videos obtained from a static camera. As opposed to most existing methods, the proposed method does not require...
Asaad Hakeem, Khurram Shafique, Mubarak Shah
CVPR
2007
IEEE
14 years 10 months ago
Capturing long-range correlations with patch models
The use of image patches to capture local correlations between pixels has been growing in popularity for use in various low-level vision tasks. There is a trade-off between using ...
Vincent Cheung, Nebojsa Jojic, Dimitris Samaras