Artists and illustrators can evoke the complexity of fur or vegetation with relatively few well-placed strokes. We present an algorithm that uses strokes to render 3D computer gra...
Michael A. Kowalski, Lee Markosian, J. D. Northrup...
We develop hierarchical, probabilistic models for objects, the parts composing them, and the visual scenes surrounding them. Our approach couples topic models originally developed...
Erik B. Sudderth, Antonio Torralba, William T. Fre...
Video segmentation is different from segmentation of a single image. While several correct solutions may exist for segmenting a single image, there needs to be a consistency among...
This paper presents a novel object-based video coding framework for videos obtained from a static camera. As opposed to most existing methods, the proposed method does not require...
The use of image patches to capture local correlations between pixels has been growing in popularity for use in various low-level vision tasks. There is a trade-off between using ...