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HUC
2010
Springer
13 years 10 months ago
ALIS: an interactive ecosystem for sustainable living
Engaging occupants in conservation efforts is a key part of reducing our ecological footprint. To this end, we have developed the Aware Living Interface System (ALIS), an integrat...
Johnny Rodgers, Lyn Bartram
ACII
2005
Springer
14 years 2 months ago
A User-Centered Approach to Affective Interaction
Abstract. We have built eMoto, a mobile service for sending and receiving affective messages, with the explicit aim of addressing the inner experience of emotions. eMoto is a desig...
Petra Sundström, Anna Ståhl, Kristina H...
JCHE
2010
120views more  JCHE 2010»
13 years 3 months ago
The virtual campus of the future: stimulating and simulating civic actions in a virtual world
This paper presents a pre-orientation program for incoming college students, Active Citizenship through Technology (ACT), that engaged students in civic dialogue early in their aca...
Marina Umaschi Bers, Clement Chau
CHI
1994
ACM
14 years 29 days ago
What HCI designers can learn from video game designers
Computer users have tasks they need to perform, and are therefore motivated to overcome poorly designed interfaces. With video games, there is no external motivation for the task ...
Randy Pausch, Rich Gold, Tim Skelly, David Thiel
CONTENT
2001
Springer
14 years 1 months ago
Screen Play: Film and the Future of Interactive Entertainment
This paper looks at existing computer games and virtual environments from the perspective of film theory and practice. From this, we will draw conclusions about the ways in which ...
Andy Clarke, Grethe Mitchell