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PUC
2002
85views more  PUC 2002»
13 years 8 months ago
Everyday Life as a Stage in Creating and Performing Scenarios for Wireless Devices
: Scenarios in HCI are widely used and discussed as written or visual narratives. In this paper, we discuss fruitful conditions for the creation and performance of scenarios partic...
Giulio Iacucci, Kari Kuutti
CHI
2005
ACM
14 years 9 months ago
Testing the media equation with children
Designers of children's technology are often more interested in user motivation than those who design systems for adults. Since children's technology often has aims such...
Sonia Chiasson, Carl Gutwin
PUC
2007
173views more  PUC 2007»
13 years 8 months ago
Situated play in a tangible interface and adaptive audio museum guide
This paper explores the design issues of situated play within a museum through the study of a museum guide prototype that integrates a tangible interface, audio display, and adapti...
Ron Wakkary, Marek Hatala
ACMDIS
2006
ACM
14 years 2 months ago
The impact of pre-patterns on the design of digital home applications
Recent research suggests design pre-patterns, structured collections of evidence-based research and design knowledge, provide a useful resource for design activities in emerging a...
T. Scott Saponas, Madhu K. Prabaker, Gregory D. Ab...
HICSS
1999
IEEE
98views Biometrics» more  HICSS 1999»
14 years 1 months ago
Integrating Spatial, Semantic, and Social Structures for Knowledge Management
In this paper we describe a unique type of knowledge management systems virtual reality-enabled multi-user virtual environments with spatialised semantic structures. They are des...
Chaomei Chen, John Davies