This paper discusses the development of a believable agent-based educational application designed to develop inter-cultural empathy for 13-14 year old students. It considers relev...
Ruth Aylett, Natalie Vannini, Elisabeth Andr&eacut...
We describe “Belvedere,” a system to support students engaged in critical discussion of science and public policy issues. The design is intended to address cognitive and metac...
Massimo Paolucci, Daniel D. Suthers, Arlene Weiner
Is there a way to analyze games by the means of a game? Is there a way to brainstorm game ideas and design solutions through theory? Finnish scholar and game designer Aki Järvine...
Supporting public participation is often a key goal in the design of digital government systems. However, years of work may be required before a complex system, such as the UrbanS...
Batya Friedman, Alan Borning, Janet Davis, Brian T...
We present progress with roBlocks, a reconfigurable modular robotic system for education. Children snap together small, magnetic, heterogeneous modules to create larger, more comp...