We introduce a Game Logic with Preferences (GLP), which makes it possible to reason about how information or assumptions about the preferences of other players can be used by agen...
Sieuwert van Otterloo, Wiebe van der Hoek, Michael...
Folksonomies provide a free source of keywords describing web resources; however, these keywords are free form and their semantics spans multiple contextual dimension. In this pap...
People form consistent impressions of others given surprisingly little information. With the advent of social networks, impressions now may form online rather than in a face-to-fa...
In multi-agent environments where agents independently generate and execute plans to satisfy their goals, the resulting plans may sometimes overlap. In this paper, we propose a co...
We propose a self-organized content-based Image Retrieval Network (IRN) that is inspired by a Metric Social Network (MSN) search system. The proposed network model is strictly dat...
Stanislav Barton, Vlastislav Dohnal, Jan Sedmidubs...