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ASWEC
2000
IEEE
15 years 6 months ago
ReVis: Reverse Engineering by Clustering and Visual Object Classification
This paper presents the framework of a scale-oriented scheme for the presentation and classification of reverse engineered sections of procedural code into objects. The aim is to ...
Aaron J. Quigley, Margot Postema, Heinz W. Schmidt
SERP
2004
15 years 3 months ago
Software Specification of MERTIS: Modifiable Extensible Real-Time Interactive Simulation System
Game and simulation development is a difficult process because there are many low level infrastructure concerns that need to be addressed. This is a barrier to development for ine...
Frederick C. Harris Jr., Leandro Basallo, Ryan E. ...
ESEM
2007
ACM
15 years 6 months ago
How Software Designs Decay: A Pilot Study of Pattern Evolution
A common belief is that software designs decay as systems evolve. This research examines the extent to which software designs actually decay by studying the aging of design patter...
Clemente Izurieta, James M. Bieman
MSR
2006
ACM
15 years 8 months ago
Mining large software compilations over time: another perspective of software evolution
With the success of libre (free, open source) software, a new type of software compilation has become increasingly common. Such compilations, often referred to as ‘distributions...
Gregorio Robles, Jesús M. González-B...
SIGSOFT
2010
ACM
15 years 9 days ago
Separation of concerns for dependable software design
For `mixed-criticality' systems that have both critical and non-critical functions, the greatest leverage on dependability may be at the design level. By designing so that ea...
Daniel Jackson, Eunsuk Kang