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» Engineering crowd interaction within smart environments
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ISUVR
2007
13 years 9 months ago
Realizing Seamless Interaction: a Cognitive Agent Architecture for Virtual and Smart Environments
Abstract— We propose a cognitively motivated vertically layered two-pass agent architecture for realizing responsiveness, reactivity, and pro-activeness of smart objects, smart e...
Youngho Lee, Hedda Rahel Schmidtke, Youngjung Suh,...
CGA
2002
13 years 7 months ago
Image/Based Crowd Rendering
Populated urban environments are very important in many applications such as urban planning and entertainment. However rendering in real time many people in a complex environment ...
Franco Tecchia, Céline Loscos, Yiorgos Chry...
CONIELECOMP
2006
IEEE
14 years 1 months ago
Integrating Advanced GLSL Shading and XML Agents into a Learning-Oriented 3D Engine
Most of the existing 3D engines are overwhelmingly complex and do not integrate support for virtual characters. We have developed a teaching oriented 3D engine with support for su...
Edgar Velázquez-Armendáriz, Erik Mil...
ICSE
2009
IEEE-ACM
13 years 5 months ago
SmartTutor: Creating IDE-based interactive tutorials via editable replay
Interactive tutorials, like Eclipse's cheat sheets, are good for novice programmers to learn how to perform tasks (e.g., checking out a CVS project) in an Integrated Developm...
Ying Zhang, Gang Huang, Nuyun Zhang, Hong Mei
ARCS
2004
Springer
14 years 1 months ago
The Value of Handhelds in Smart Environments
Abstract. The severe resource restrictions of computer-augmented everyday artifacts imply substantial problems for the design of applications in smart environments. Some of these p...
Frank Siegemund, Christian Floerkemeier, Harald Vo...