Sciweavers

280 search results - page 28 / 56
» Engineering human trust in mobile system collaborations
Sort
View
IUI
2000
ACM
14 years 14 hour ago
MIND-WARPING: towards creating a compelling collaborative augmented reality game
Computer gaming offers a unique test-bed and market for advanced concepts in computer science, such as Human Computer Interaction (HCI), computer-supported collaborative work (CSC...
Thad Starner, Bastian Leibe, Brad Singletary, Jarr...
CHI
2008
ACM
14 years 8 months ago
Photochat: communication support system based on sharing photos and notes
This paper proposes PhotoChat, a system that facilitates communication among users who want to share experiences by enabling them to share photos and notes. PhotoChat is designed ...
Yasuyuki Sumi, Jun Ito, Toyoaki Nishida
ACMACE
2005
ACM
14 years 1 months ago
Designing a narrative-based audio only 3D game engine
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Timothy Roden, Ian Parberry
CORR
2011
Springer
195views Education» more  CORR 2011»
12 years 11 months ago
Collective response of human populations to large-scale emergencies
Despite recent advances in uncovering the quantitative features of stationary human activity patterns, many applications, from pandemic prediction to emergency response, require a...
James P. Bagrow, Dashun Wang, Albert-Lászl&...
CSCW
2012
ACM
12 years 3 months ago
PicoTales: collaborative authoring of animated stories using handheld projectors
In this article we describe a novel approach to collaborative video authoring using handheld projectors. PicoTales are created by sketching story elements on a projector+phone pro...
Simon Robinson, Matt Jones, Elina Vartiainen, Gary...