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CVPR
2003
IEEE
14 years 10 months ago
Perception-based 3D Triangle Mesh Segmentation Using Fast Marching Watersheds
In this paper, we describe an algorithm called Fast Marching Watersheds that segments a triangle mesh into visual parts. This computer vision algorithm leverages a human vision th...
David L. Page, Andreas Koschan, Mongi A. Abidi
ISCI
2008
159views more  ISCI 2008»
13 years 8 months ago
Large scale evolutionary optimization using cooperative coevolution
Evolutionary algorithms (EAs) have been applied with success to many numerical and combinatorial optimization problems in recent years. However, they often lose their effectivenes...
Zhenyu Yang, Ke Tang, Xin Yao
ASAP
2005
IEEE
108views Hardware» more  ASAP 2005»
14 years 2 months ago
Using Symbolic Feasibility Tests during Design Space Exploration of Heterogeneous Multi-Processor Systems
The task of automatic design space exploration of heterogeneous multi-processor systems is often tackled with Evolutionary Algorithms. In this paper, we propose a novel approach i...
Thomas Schlichter, Christian Haubelt, Frank Hannig...
EVOW
2004
Springer
14 years 2 months ago
Top-Down Evolutionary Image Segmentation Using a Hierarchical Social Metaheuristic
Abstract. This paper presents an application of a hierarchical social (HS) metaheuristic to region-based segmentation. The original image is modelled as a simplified image graph, w...
Abraham Duarte, Ángel Sánchez, Felip...
GECCO
2006
Springer
133views Optimization» more  GECCO 2006»
14 years 12 days ago
On-line evolutionary computation for reinforcement learning in stochastic domains
In reinforcement learning, an agent interacting with its environment strives to learn a policy that specifies, for each state it may encounter, what action to take. Evolutionary c...
Shimon Whiteson, Peter Stone