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ATAL
2008
Springer
13 years 10 months ago
iCat: an affective game buddy based on anticipatory mechanisms
In this paper, we study the role of emotions and expressive behaviour in socially interactive characters employed in educational games. More specifically, on how we can use such e...
Iolanda Leite, Carlos Martinho, André Perei...
EATIS
2009
ACM
13 years 12 months ago
Agent based smart house platform with affective control
In this paper, we describe our work in developing an agent based smart house platform using TAOM4E development methodology and the JADE-platform with the Jadex-extension. In order...
Kuderna-Iulian Benta, Amalia Hoszu, Lucia Vacariu,...
ATAL
2005
Springer
14 years 2 months ago
Using decision-theoretic models to enhance agent system survivability
A survivable agent system depends on the incorporation of many recovery features. However, the optimal use of these features requires the ability to assess the actual state of the...
Anthony R. Cassandra, Marian H. Nodine, Shilpa Bon...
AAAI
2006
13 years 10 months ago
Multimodal Cognitive Architecture: Making Perception More Central to Intelligent Behavior
I propose that the notion of cognitive state be broadened from the current predicate-symbolic, Language-of-Thought framework to a multi-modal one, where perception and kinesthetic...
B. Chandrasekaran
ATAL
2008
Springer
13 years 10 months ago
A 'companion' ECA with planning and activity modelling
In this paper, we describe the development of an Embodied Conversational Agent (ECA) implementing the concept of a companion, i.e. an agent supporting the persistent representatio...
Marc Cavazza, Cameron Smith, Daniel Charlton, Li Z...