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AAAI
2012
11 years 10 months ago
Identifying Bullies with a Computer Game
Current computer involvement in adolescent social networks (youth between the ages of 11 and 17) provides new opportunities to study group dynamics, interactions amongst peers, an...
Juan Fernando Mancilla-Caceres, Wen Pu, Eyal Amir,...
ICPR
2008
IEEE
14 years 2 months ago
Adaptive local contrast enhancement for the visualization of high dynamic range images
In this paper, we present a new tone mapping algorithm for the display of high dynamic range images, inspired by adaptive process of the human visual system. The proposed algorith...
Jian Zhang, Sei-ichiro Kamata
ICAC
2008
IEEE
14 years 2 months ago
Power and Performance Management of Virtualized Computing Environments Via Lookahead Control
— There is growing incentive to reduce the power consumed by large-scale data centers that host online services such as banking, retail commerce, and gaming. Virtualization is a ...
Dara Kusic, Jeffrey O. Kephart, James E. Hanson, N...
MUM
2004
ACM
99views Multimedia» more  MUM 2004»
14 years 1 months ago
The Road Rager: making use of traffic encounters in a mobile multiplayer game
We present Road Rager, a prototype built in order to explore our hypothesis that proximity and a possibility to identify other players during temporary encounters could spur socia...
Liselott Brunnberg
CORR
2008
Springer
185views Education» more  CORR 2008»
13 years 7 months ago
Realizing Fast, Scalable and Reliable Scientific Computations in Grid Environments
The practical realization of managing and executing large scale scientific computations efficiently and reliably is quite challenging. Scientific computations often invo...
Yong Zhao, Ioan Raicu, Ian T. Foster, Mihael Hateg...