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MOBIHOC
2008
ACM
14 years 7 months ago
An approximation algorithm for conflict-aware broadcast scheduling in wireless ad hoc networks
Broadcast scheduling is a fundamental problem in wireless ad hoc networks. The objective of a broadcast schedule is to deliver a message from a given source to all other nodes in ...
Reza Mahjourian, Feng Chen, Ravi Tiwari, My T. Tha...
PPDP
2005
Springer
14 years 1 months ago
ReactiveML: a reactive extension to ML
We present ReactiveML, a programming language dedicated to the implementation of complex reactive systems as found in graphical user interfaces, video games or simulation problems...
Louis Mandel, Marc Pouzet
BMCBI
2006
137views more  BMCBI 2006»
13 years 7 months ago
A maximum likelihood framework for protein design
Background: The aim of protein design is to predict amino-acid sequences compatible with a given target structure. Traditionally envisioned as a purely thermodynamic question, thi...
Claudia L. Kleinman, Nicolas Rodrigue, Céci...
TMM
2011
169views more  TMM 2011»
13 years 2 months ago
Empowering Visual Categorization With the GPU
—Visual categorization is important to manage large collections of digital images and video, where textual metadata is often incomplete or simply unavailable. The bag-of-words mo...
Koen E. A. van de Sande, Theo Gevers, Cees G. M. S...
DSN
2007
IEEE
14 years 1 months ago
Electing an Eventual Leader in an Asynchronous Shared Memory System
This paper considers the problem of electing an eventual leader in an asynchronous shared memory system. While this problem has received a lot of attention in messagepassing syste...
Antonio Fernández, Ernesto Jiménez, ...