Broadcast scheduling is a fundamental problem in wireless ad hoc networks. The objective of a broadcast schedule is to deliver a message from a given source to all other nodes in ...
Reza Mahjourian, Feng Chen, Ravi Tiwari, My T. Tha...
We present ReactiveML, a programming language dedicated to the implementation of complex reactive systems as found in graphical user interfaces, video games or simulation problems...
Background: The aim of protein design is to predict amino-acid sequences compatible with a given target structure. Traditionally envisioned as a purely thermodynamic question, thi...
—Visual categorization is important to manage large collections of digital images and video, where textual metadata is often incomplete or simply unavailable. The bag-of-words mo...
Koen E. A. van de Sande, Theo Gevers, Cees G. M. S...
This paper considers the problem of electing an eventual leader in an asynchronous shared memory system. While this problem has received a lot of attention in messagepassing syste...