Congestion games are a fundamental and widely studied model for selfish allocation problems like routing and load balancing. An intrinsic property of these games is that players ...
A common statistical model for paired comparisons is the Bradley-Terry model. This research re-parameterizes the Bradley-Terry model as a single-layer artificial neural network (A...
We propose a data structure that decreases complexity of unsupervised competitive learning algorithms which are based on the growing cells structures approach. The idea is based on...
In a congestion game, several players simultaneously aim at allocating sets of resources, e.g., each player aims at allocating a shortest path between a source/destination pair in ...
In this paper we show that generative models are competitive with and sometimes superior to discriminative models, when both kinds of models are allowed to learn structures that a...