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» Environment Authentication Through 3D Structural Analysis
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SI3D
2003
ACM
14 years 1 months ago
Snap-together motion: assembling run-time animations
Many virtual environments and games must be populated with synthetic characters to create the desired experience. These characters must move with sufficient realism, so as not to...
Michael Gleicher, Hyun Joon Shin, Lucas Kovar, And...
VR
2011
IEEE
171views Virtual Reality» more  VR 2011»
13 years 9 days ago
Leveraging change blindness for redirection in virtual environments
We present change blindness redirection, a novel technique for allowing the user to walk through an immersive virtual environment that is considerably larger than the available ph...
Evan A. Suma, Seth Clark, David M. Krum, Samantha ...
SIGDOC
1995
ACM
14 years 4 days ago
Personalized information structures II: hyperstructure hotlists
This paper describes ongoing research into the use of a domain-retargetable reverse engineering environment to aid the structural understanding of large information spaces. In par...
Scott R. Tilley, Walter M. Lamia
ICALT
2006
IEEE
14 years 2 months ago
The Design of Internet Collaborative Learning System with Embedded Load-Balancing Broker
To transplant the six characteristics of traditional collaborative learning into the network collaborative learning environment, this paper proposes the design of an Internet coll...
Fu-Chien Kao, Chia-Wei Liu, Zhi-Hua Ji, Chia-Liang...
ICCV
2009
IEEE
15 years 1 months ago
Moving in Stereo: Efficient Structure and Motion Using Lines
We present a fast and robust system for estimating structure and motion using a stereo pair, with straight lines as features. Our first set of contributions are efficient algorit...
Manmohan Chandraker, Jongwoo Lim, David Kriegman