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ICMCS
2007
IEEE
161views Multimedia» more  ICMCS 2007»
14 years 2 months ago
Generating High-Resolution Textures for 3D Virtual Environments using View-Independent Texture Mapping
Image based modeling and rendering techniques have become increasingly popular for creating and visualizing 3D models from a set of images. Typically, these techniques depend on v...
Charalambos Poullis, Suya You, Ulrich Neumann
MIDDLEWARE
2005
Springer
14 years 1 months ago
Functional and architectural adaptation in pervasive computing environments
Service-oriented computing paradigm encourages the use of dynamic binding of application requirements to the resources needed to fulfill application tasks. Especially in pervasive...
Nanjangud C. Narendra, Umesh Bellur, S. K. Nandy, ...
LREC
2008
57views Education» more  LREC 2008»
13 years 9 months ago
A Development Environment for Configurable Meta-Annotators in a Pipelined NLP Architecture
Information extraction from large data repositories is critical to Information Management solutions. In addition to prerequisite corpus analysis, to determine domain-specific char...
Youssef Drissi, Branimir Boguraev, David Ferrucci,...
NOMS
2010
IEEE
171views Communications» more  NOMS 2010»
13 years 6 months ago
Operator and radio resource sharing in multi-carrier environments
—Today’s mobile networks prevent users from freely accessing all available networks. Instead, seamless network composition could present a win-win situation for both users and ...
Pongsakorn Teeraparpwong, Per Johansson, Harsha V....
CLEIEJ
2010
13 years 5 months ago
Typing Textual Entities and M2T/T2M Transformations in a Model Management Environment
Global Model Management (GMM) is a model-based approach for managing large sets of interrelated heterogeneous and complex MDE artifacts. Such artifacts are usually represented as ...
Andrés Vignaga