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» Environment as Active Support of Interaction
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DIGRA
2005
Springer
15 years 9 months ago
A Realistic Reaction System for Modern Video Games
The substantial growth of the video game industry has fueled a search for new technologies and methodologies for providing rich and rewarding experiences for players of modern vid...
Michael Katchabaw, Stephen Danton, Leif Gruenwoldt
ICWE
2004
Springer
15 years 9 months ago
Screen Readers Cannot See: Ontology Based Semantic Annotation for Visually Impaired Web Travellers
ct Travelling upon the Web is difficult for visually impaired users since the Web pages are designed for visual interaction [6]. Visually impaired users usually use screen readers...
Yeliz Yesilada, Simon Harper, Carole A. Goble, Rob...
IWPC
2003
IEEE
15 years 9 months ago
Scaling an Object-Oriented System Execution Visualizer through Sampling
Increasingly, applications are being built by combining existing software components. For the most part, a software developer can treat components as black-boxes. However, for som...
Andrew Chan, Reid Holmes, Gail C. Murphy, Annie T....
152
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EDOC
2004
IEEE
15 years 7 months ago
Formalizing ODP Computational Viewpoint Specifications in Maude
The ODP computational viewpoint describes the functionality of a system and its environment, in terms of a configuration of objects which interact at interfaces. Computational obj...
José Raúl Romero, Antonio Vallecillo
WSC
2007
15 years 6 months ago
The SISO CSPI PDG standard for commercial off-the-shelf simulation package interoperability reference models
For many years discrete-event simulation has been used to analyze production and logistics problems in manufacturing and defense. Commercial-off-the-shelf Simulation Packages (CSP...
Simon J. E. Taylor, Navonil Mustafee, Steffen Stra...