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DIGRA
2005
Springer
14 years 1 months ago
A Realistic Reaction System for Modern Video Games
The substantial growth of the video game industry has fueled a search for new technologies and methodologies for providing rich and rewarding experiences for players of modern vid...
Michael Katchabaw, Stephen Danton, Leif Gruenwoldt
ICWE
2004
Springer
14 years 1 months ago
Screen Readers Cannot See: Ontology Based Semantic Annotation for Visually Impaired Web Travellers
ct Travelling upon the Web is difficult for visually impaired users since the Web pages are designed for visual interaction [6]. Visually impaired users usually use screen readers...
Yeliz Yesilada, Simon Harper, Carole A. Goble, Rob...
IWPC
2003
IEEE
14 years 1 months ago
Scaling an Object-Oriented System Execution Visualizer through Sampling
Increasingly, applications are being built by combining existing software components. For the most part, a software developer can treat components as black-boxes. However, for som...
Andrew Chan, Reid Holmes, Gail C. Murphy, Annie T....
EDOC
2004
IEEE
13 years 11 months ago
Formalizing ODP Computational Viewpoint Specifications in Maude
The ODP computational viewpoint describes the functionality of a system and its environment, in terms of a configuration of objects which interact at interfaces. Computational obj...
José Raúl Romero, Antonio Vallecillo
WSC
2007
13 years 10 months ago
The SISO CSPI PDG standard for commercial off-the-shelf simulation package interoperability reference models
For many years discrete-event simulation has been used to analyze production and logistics problems in manufacturing and defense. Commercial-off-the-shelf Simulation Packages (CSP...
Simon J. E. Taylor, Navonil Mustafee, Steffen Stra...