This paper describes a process for creating a design tool, which is based in constructivism. The process is described for the creation of a tool to help novices in designing virtu...
This paper describes the integration of the Berkeley Architectural Walkthrough Program with the National Institute of Standards and Technology’s CFAST fire simulator. The integ...
Making learning part of life is an essential challenge for inventing the future of our societies. Lifelong learning is a necessity rather than a possibility or a luxury to be cons...
In this paper, we propose design strategies for persuasive technologies that help people who want to change their everyday behaviors. Our strategies use theory and prior work to s...
Sunny Consolvo, David W. McDonald, James A. Landay
Human-computer interaction research often includes a significant design component. In cases where software or other tools are developed and described, but no empirical evaluation ...
Blaine Hoffman, Helena M. Mentis, Matthew R. Peter...